Giovanni Grecco
Giovanni Grecco
Associate Art Director @ Roarty Digital
São Paulo, Brazil

Summary

3D Sculptor with 9+ years of experience creating high-quality miniatures, collectible statues, and game models. Expert in translating concepts into detailed, production-ready assets. Recognized for strong artistic vision, precision, and reliability in meeting client expectations. Collaborative team player with a passion for nerd culture and character-driven design.

Skills

Character ModelingHard Surface ModelingRetopologyUV MappingPBR TexturingPhysically Based Rendering3D Printing

Software proficiency

ZBrush
ZBrush
Maya
Maya
Photoshop
Photoshop
Substance 3D Painter
Substance 3D Painter
Marvelous Designer
Marvelous Designer
Marmoset Toolbag
Marmoset Toolbag
Unreal Engine
Unreal Engine

Experience

  • Associate Art Director (Fortnite) at Roarty Digital
    November 2025 - Present

    As an Associate Art Director, I oversee an entire art team and its lead, supporting them in achieving the high quality required for each asset. I also conduct thorough quality control to ensure all assets meet standards before final delivery. Additionally, I maintain close communication with Epic Games to ensure the team has the resources they need and that our work aligns with their expectations.

  • Lead Character Artist (Fortnite) at Roarty Digital
    September 2024 - November 2024

    As a Lead Character Artist, I led a team of artists in delivering high-quality assets within established timelines, ensuring precision and alignment with the provided concept art. In this role, I further developed my leadership skills by deepening my understanding of the production process while effectively managing and supporting the team.

  • Principal 3D Character Artist (Fortnite) at Roarty Digital
    April 2024 - September 2024

    As a Principal Artist, I took on more complex assets and began supporting the Lead Character Artist by providing feedback to the team, further developing my communication and critique skills.

  • 3D Character Artist (Fortnite) at Roarty Digital
    June 2023 - April 2024

    As a 3D Character Artist at Roarty Digital, I contributed to LEGO Fortnite from its early development stages and later worked on Fortnite, creating high-quality, game-ready assets with strong attention to detail.

  • 3D Sculptor at Freelance
    January 2023 - June 2023

  • Co-Founder / 3D Sculptor at Collective Studio
    January 2022 - January 2023

    In Collective Studio, I was involved in a number of areas during my time at the company, from the business side to sculpting, 3D printing for quality control, and many other daily tasks. Working with my colleagues, I was able to create an extensive library of high-quality 3D models for customers to print at home.

  • 3D Sculptor at Prime 1 Studio
    November 2017 - January 2022

    In Prime 1 Studio, I was responsible for a number of tasks during my time there. I had experience creating hyper-detailed collectible statues, from the digital sculpture all the way through the engineering process.